It’s also very possible that they are prioritizing other features for the PU for this year. It’s very possible that Salvage just wasn’t in an appropriate place for it’s 1st implementation and needs more work, in fact that’s exactly what it is whatever else has caused any delays or scheduling changes. With the Updates to Alpha 3.5s Roadmap we have seen a bit more about what is prioritized and what is not. This is more of a “I reckon” video & musings rather than a statement of fact. Today I wanted to talk about what appears to be CIGs changing priorities for this year for Star Citizen and how this may affect patches and gameplay throughout 2019. Welcome to some more Star Citizen, Salvage has Slipped out of 3.5 but should be seen sometime in 2019 in the next couple of weeks we should see an expanded Roadmap with more updates to 3.6 and actually beyond that with 3.7 / 3.8.
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